3 years and 5 months (Work in progress)

Absolver is an upcoming martial arts-focused action role-playing video game developed by Sloclap, a Parisian indie game developer founded by former Ubisoft Paris employees.

Players control warrior characters who fight other players and computer-controlled characters across the fictional land of Adal to prove their worthiness of joining the Absolver peacekeepers. The character's fighting moves are customized in a "combat deck" of cards, with each card assigned to a move. Players earn cards, equipment, and weapons by progressing through the game.

I worked as Game & Level Designer on the game.
I also prototyped various gameplay elements and developped some tools. (Level Design "Cartographer", Game Design "Progression Manager")

What it is
  • Online Melee Action
  • Fighting Game
  • RPG Elements
What I have done
  • Level Design
  • Game Design
  • Blueprint
  • Tools