12 days

PaleoKi’che is a school project made by 10 students over the course of two weeks.

The concept of the game is that you must take care of dinosaur-like creatures
and train them to help you fight monsters who want to destroy your village.

Beside activable power-ups, the player has no input during a battle,
instead, the player can create behaviors for their creatures that 
will determine the way they fight.
The behaviors are defined by a simple Condition / Action system.

The player will have to pick the best behaviors to create a strategy
allowing them to defeat their oponents.

What I have done
  • Game Design
  • Programming (C# Unity)